In
what ways does your media product use, develop or challenge forms and
conventions of real media products?
In preparation for the thriller opening project, I had a look at actual thriller openings, like Kill Bill and Se7en. I noticed that these openings did some things similarly. For example, they all used low key lighting and restricted narrative.
The low key lighting creates a feeling of suspense and mystery, which is part of what makes a thriller. The restricted narrative creates enigma and mystery also, which is also part of a thriller. It also keeps the audience guessing what will happen and asking questions, which keeps them watching.
For our thriller piece, we kept used these ideas, especially in the scene when Jake opens the box. We used low-key lighting on Jake's face, and we don't show the scene which he is remembering, only snippets of the audio. These two conventions together create enigma, which is what we were trying to achieve in this. This moment makes the audience ask questions, like 'who killed Jake's father?' and 'why did he/she kill him?'
For our thriller piece, we kept used these ideas, especially in the scene when Jake opens the box. We used low-key lighting on Jake's face, and we don't show the scene which he is remembering, only snippets of the audio. These two conventions together create enigma, which is what we were trying to achieve in this. This moment makes the audience ask questions, like 'who killed Jake's father?' and 'why did he/she kill him?'
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